One of my projects for the 3D Modeling class @ CG Spectrum.
As a huge Overwatch fan, I was highly inspired by the maps available in the game, especially Busan, Lijiang Tower, Horizon Lunar Colony and Watchpoint Gibraltar.
The model was crafted in Maya and baked and textured in Substance Painter.
A massive thank you to my mentor, Matteo Sala, for his help throughout the process.